MIKE MARQUEZ

FINE ART     •    ILLUSTRATION    •    ANIMATION

Resume


Skills

3D Software:

  • Maya
  • 3DS Max
  • Zbrush

2D Software:

  • Adobe Photoshop
  • Corel Painter

Experience 

Art and Soul School for Creative and Performing Arts, Santa Rosa, CA

Art Teacher

August 2018 - Present

  • Teach art to elementary-age and middle-school-age children.

Charles M. Schulz Museum

Teacher

June 2018 - Present

  • Teach school-age children animation, art and crafts.
  • Create lesson plans for camp activities based on various themes.

Petaluma Arts Center, Petaluma, CA

Digital Arts Lab Instructor

October 2014 - Sept. 2015

  • Instruct students of all ages in digital design techniques.
  • Introduce students to professional workflows using iPad hardware and creative tools such as Procreate, Art Rage, and Autodesk 123D suite.

Seven Studios, Los Angeles, CA

Animator

January 2008 - September 2009

  • Contribute to the development of various game titles using 3DS Max , including
    • Six Flags: Fun Park – Ubisoft
    • Space Camp – Activision
    • Scratch: The Ultimate DJ – Genius (unreleased)
    • Untitled DJ Game – Activision (unreleased)

Montecito Fine Arts School, Monrovia, CA

Animation Instructor

October 2007 - May 2008

  • Instruct beginning and intermediate animation courses using Maya.
  • Create weekly lesson plans for children and young adults
  • Contribute to the development of the curriculum of the 3D Arts Department.

Tigar Hare Studios, Sherman Oaks, CA

Animator

August 2007

  • Contribute to the trailer for the game, Prototype.

Nien Made (USA) Inc., Cerritos, CA

3d Graphic Artist

July 2005 - February 2007

  • Utilize skills and knowledge of Photoshop and Maya to design, update, and output new and existing marketing material.

Education

Academy of Art University, San Francisco, CA

Master of Fine Art, Animation – Visual Development

2014

Academy of Art College, San Francisco, CA

Bachelor of Fine Art, Computer Arts – Animation

2002